![]() ![]() ![]() Made the teamcoloured areas of the model unshaded. A better screenshot since the last one kind of sucked. The belt should now look better with a change to the UV wrap, as well as the addition to a hanging teamcoloured cloth. Replaced the texture of the handwraps to the Draenei texture. If you want to use this model then feel free to do that, provided that you'll give credit to me in return. Just simply import both the model and the portrait into your custom map! This model uses ingame textures, so no need to worry about texture paths. I disagree with these standards now that somebody brought it up in the comments from my earlier Sylvan Enchantress model, so this guy was solely created to give that particular range some much needed diversity. A permanent invisibility upgrade is also fitting, potentially turning him into something very similar to Starcraft's Protoss Dark Templar.Īs for the reason this model was created, custom Night Elf unit models are usually either female or some form of druid. Potential abilities could include smoke bombs that would disrupt enemy attacks. The concept behind the Shadow Warrior is a light melee unit that is fragile, but is highly manouverable than most other infantry and has a shockingly fast attack rate. The model was inspired by Sellenisko's Shadow Stalker model, although mine was clearly intended to be a regular unit whereas his is a hero. A male Night Elven assassin/ninja styled unit that was edited from the Demon Hunter model, complete with working Decay animations. ![]()
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